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F4.2} Keyboard Map (Geometry)
Key Meaning
=== ===========================
a small [a] alone
A capital [A] = Shift + a
C-a: Control + a (small)
C-A: Control + Shift + A (capital)
A-<-: Alt + <- left key
Control-Tab: Rotate on windows
Left side of keyboard
~~~~~~~~~~~~~~~~~~~~~
+------------++------------++------------++------------++------------+
|Esc escape ||F1 help ||F2 rename ||F3 ||F4 |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| ~ || 1 || 2 || 3 || 4 |
| ` || ! || @ || # layout2x2|| $ |
| ||C-1 X:Y ||C-2 -X:Y ||C-3 Z:X ||C-4 -Z:X |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| q || w layout || e edit || r rotate || t orbit |
| Q || W maximize|| E correct|| R REGION || T transparency
|C-q quit ||C-w close ||C-e ||C-r redraw ||C-t transform
|C-Q ||C-W ||C-E ||C-R redraw ||C-T |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------+
| a sel.all || s select || d def.zone|| f find |
| A unselect|| S syncView|| D || F freeze |
|C-a sel.all ||C-s save ||C-d clone ||C-f find |
|C-A unselect||C-S ||C-D deep-cln||C-F |
+------------++------------++------------++------------+
+------------++------------++------------++------------+
| z zoom-in || x pan || c center x1|| v visible |
| Z zoom-out|| X layer || C center || V |
|C-z undo ||C-x cut ||C-c copy ||C-v paste |
|C-Z redo ||C-X ||C-C ||C-V special |
+------------++------------++------------++------------+
+---------------------------
| space insert
|C-space popup-menu
+---------------------------
Right side of keyboard
~~~~~~~~~~~~~~~~~~~~~~
+------------++------------++------------++------------++------------+
|F5 refresh ||F6 ||F7 ||F8 ||F9 |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| 5 || 6 || 7 || 8 || 9 |
| % wireframe|| ^ || & || * || ( |
|C-5 Z:Y ||C-6 -Z:Y ||C-7 ||C-8 ||C-9 |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| y || u || i ins. key || o origin || p point |
| Y || U || I del. key || O origcycle|| P pivot |
|C-y ||C-u ||C-i ||C-o output ||C-p export |
|C-Y ||C-U ||C-I ||C-O output ||C-P |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| g grab || h || j || k keyframes|| l lattice |
| G snap || H || J || K || L (un)lock|
|C-g ||C-h ||C-j ||C-k ||C-l layers |
|C-G ||C-H ||C-J ||C-K ||C-L |
+------------++------------++------------++------------++------------+
+------------++------------++------------++------------++------------+
| b body || n rename || m material|| , || . repeat |
| B Brepeat || N || M || < backward|| > forward |
|C-b ||C-n notes ||C-m edit-mat|| || |
|C-B ||C-N ||C-M || || |
+------------++------------++------------++------------++------------+
Symbols
~~~~~~~
+------------++------------++------------+
|F10 ribbon ||F11 tree ||F12 maximize|
+------------++------------++------------+
+------------++------------++------------++------------+
| 0 || - zoom-out || + zoom-in || <- Delete |
| ) || _ zoom-out || = zoom-in || |
|C-0 center0 || || || |
+------------++------------++------------++------------+
+------------++------------++------------+
| [ || ] || \ |
| { || } || | |
+------------++------------++------------+
+------------++------------++------------+
| ; || ' || Entr |
| : || " || C-E Insert |
+------------++------------++------------+
+------------+
| ? |
| / |
+------------+
Arrows
~~~~~~
+------------++------------++------------+
|Ins ||Home ||PgUp |
| insert || center || pan-back |
| || || |
| || ||C-Up rotZ |
+------------++------------++------------+
+------------++------------++------------+
|Del ||End ||PgDn |
| delete || || pan-front |
| || || |
| || ||C-Dn -rotZ |
+------------++------------++------------+
+------------+
|up pan-up |
| |
|C-up rot-X |
|A-up mvup |
+------------+
+------------++------------++------------+
|<- pan-left||dn pan-down||-> pan-right|
| || || |
|C-< -rotY ||C-dn -rotX ||C-> rotY |
|A-< mvleft ||A-dn mvdown ||A-> mvright|
+------------++------------++------------+
Explanation:
X:Y - change viewport basis to X:Y
Z:X - change viewport basis
Z:Y - change viewport basis
(un)lock - toggle lock editing flag
+/-. 0..9*/ - used for entering coordinates while moving objects
-X:Y - change viewport basis
-Z:X - change viewport basis
-Z:Y - change viewport basis
body - insert a new body
Brepeat - repeat insertion of last body
center - center all viewports tool (multiple times)
center x1 - center all (others apart 3D) viewports to mouse location only once
center0 - move viewport to origin (0,0,0)
clone - clone selected objects
close - close current window or flair
copy - copy to clipboard selected objects
correct - editing mode for correcting overlapping geometries
cut - cut to clipboard selected objects
deep-cln - deep clone, e.g. for a region will clone all bodies as well
def.zone - define a new zone or redefine a selected zone
Delete - delete selected objects
edit - set keyboard focus to the active element on properties listbox to edit
edit-mat - edit material of selected region
export - export viewport to a plot
find - move viewport to select objects
freeze - freeze selection of objects. Selected objects will be used
in all zone editing operations
grab - grab and move selected objects
insert - open insert popup menu
L:3D - display the 3D layer
L:lattice - display the lattice layer
L:media - display the media layer
insert-menu - open insert menu
lattice - go to lattice prototype definition
layer - cycle layers on selected viewport
layers - open layers toolbar and select current viewport layer
layout - cycle viewport layout
layout2x2 - go to 2x2 layout
material - change the material of selected region
maximize - maximize current viewport
mvdown - move selected body downwards (with Shift finer move)
mvleft - move selected body leftward (with Shift finer move)
mvright - move selected body rightward (with Shift finer move)
mvup - move selected body upwards (with Shift finer move)
next - move to next location in geometry
notes - insert current viewport as an image in project notes
orbit - orbit viewport tool
origin - toggle origin toolbar
origincycle - cycle origin toolbar
pan - pan viewport tool
pan-back - pan viewport towards the viewer
pan-down - pan viewport downwards
pan-front - pan viewport away from the viewer
pan-left - pan viewport leftward
pan-right - pan viewport rightward
pan-up - pan viewport upwards
paste - past from clipboard
point - insert a point
popup-menu - open popup menu (like right click)
prev - move to previous location in geometry
quit - close flair
repeat - repeat last action
redo - redo last undo
redraw - redraw current viewport
REGION - add a new region
rename - change the name of the selected item
ribbon - move focus to the ribbon bar
rotate - rotate selected objects
rotX - rotate around vector towards the right
-rotX - rotate around vector towards the left
rotY - rotate around vector towards the up
-rotY - rotate around vector towards the down
rotZ - rotate around vector towards the viewer
-rotZ - rotate around vector away from the viewer
save - save all files to disk
sel.all - select all objects in geometry
select - select tool
snap - toggle snapping on grid and points
special - paste special (like deep cloning)
tools - toggle visibility of left side tools
transform - open geometry transformation dialog
undo - undo last edit
unselect - unselect all selected objects
visi-All - toggle visibility flag on all objects
visible - toggle visibility flag for selected objects
visibility - toggle visibility/transparency of region
wireframe - toggle display of wireframe
zoom-in - zoom in viewport tool
zoom-out - zoom out viewport tool
Mouse Modifiers:
Shortcut Description
-------- -----------
Ctrl "controls" or changes the action
Shift aligns to grid, or to intersections of bodies
ESCape cancels the active action, selection of
bodies, zones
Mouse:
Shortcut Description
-------- -----------
Left button User selectable action from the tools
+Shift Add to the selection
+Control Toggle the selection of the clicked item
+Shift+Control Remove from the selection
Middle button
click Centers viewport to hit object
The hit distance is used for rotation as well
drag-alone Pan/Move viewport
+Shift select rectangle area and zoom into
+Shift+Ctrl select rectangle area and zoom out
+Ctrl rotate projection using a virtual trackball
+Ctrl+Shift rotate projection using a virtual
trackball with steps of 15 deg
Right button
alone brings up the pop-up menu
(or Ctrl-Spacebar):
+Shift Pan/Move viewport
+Ctrl rotate projection using a virtual trackball
Mouse Wheel
alone Zoom In/Out current viewport by 20%
+Shift Zoom In/Out current viewport by 2%
+Ctrl Move current viewport forward/backwards
+Ctrl+Shift Moves viewport with smaller intervals
Note:
Ctrl+Shift is different than Shift+Ctrl. The order is
important which key is pressed first when the mouse action
starts
e.g Ctrl + Middle-Button Starts the rotation then pressing
+ Shift while continue the rotation
aligning to 15deg intervals
Shift + Middle-Button Starts drawing the rectangle
for zooming in
+ Ctrl Changes the direction of the
zoom to Out
When laptop mode is enabled in the Configuration F6 then the
middle and right buttons are swapped
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